1.
Li J, Wang Z, Bai O, Nachiangmai S, Luo W. The Influence of Gamified Learning on Student Motivation: The Mediating Role of Engagement and the Moderating Effect of Self-Efficacy. Fut. Educ. [Internet]. 2026 Sep. 3 [cited 2026 Sep. 23];6(3):175-9. Available from: https://futurity-education.com/index.php/fed/article/view/642