Cognitive and Play Space of Educational Institutions of the Future: Trends, Models, Cases
DOI:
https://doi.org/10.57125/FED.2022.25.12.01Keywords:
cognitive and play space , nature-based model, indoor model, virtual mode, hybrid modelAbstract
The play is a spontaneous, creative, and purposeful activity oriented towards child’s learning and personality development. To make the play effective, the educational institution organizes adequate cognitive and play space. The aim of the article is to analyze the main trends, models and cases of cognition and play space organization as well as the outlining of the most efficient methods that can be applied within the educational institutions of the future. In the article one used a number of theoretical methods including the analysis of scientific and pedagogical literature, the synthesis of research results and the main trends of play space organization in modern educational institutions. The following empirical methods of research were also applied: focus group interviewing, pedagogical observation, and closed questionnaire survey. To process the data obtained during the pedagogical experiment the methods of statistical analysis were used. The research results showed three main models of cognitive and play space organization at the modern educational institutions: nature-based or outdoor, indoor, and virtual ones. Each of them has its own advantages and disadvantages. The choice depends on the learning objectives, institutional resources, teacher’s pedagogical readiness, technical possibilities of educational process, and external condition. The survey proves that it is necessary to combine the elements of different models to make the learning positive. In such conditions hybrid or mixed cognitive and play space is applied. Such space is focused on learning activity stimulation and child’s personality development in different conditions: outdoors, indoors, and virtually. The research demonstrates that well-designed hybrid cognitive and play space is essential for comprehensive and harmonious development of child’s personality within the educational process. The research showed that hybrid cognitive play space is an appropriate model for the education institutions of the future as it is characterized by dynamism and multifunctionality.
References
Alharbi, M. O., & Alzahrani, M. M. (2020). The importance of learning through play in early childhood education: Reflection on the bold beginnings report. International Journal of the Whole Child, 5(2), 9–17. https://libjournals.mtsu.edu/index.php/ijwc/article/view/1927
Akour, M., & Alenezi, M. (2022). Higher education future in the era of digital transformation. Education Sciences, 12(11), Article 784. https://doi.org/10.3390/educsci12110784
Alme, H., & Reime, M. A. Nature kindergartens: A space for children’s participation. Journal of Outdoor and Environmental Education, 21, 113–131. https://doi.org/10.1007/s42322-021-00081-y
Balari, S., & Lorenzo, G. (2018). The internal, the external and the hybrid: The state of the art and a new characterization of language as a natural object. Glossa: A Journal of General Linguistics, 3(1), Article 22. https://doi.org/10.5334/gjgl.330
Berkling, K., & Franken, B. (2019). Transfer of educational skills from games to classroom tasks – A case study using iRead to improve reading and writing. In J. Arnedo-Moreno, C. S. González, & A. Mora (Eds.), Proceedings of the 3rd International Symposium on Gamification and Games for Learning (GamiLearn’19) (Vol. 2497). https://ceur-ws.org/Vol-2497/paper2.pdf
Boileau, E.Y.S., & Dabaja, Z. F. (2020). Forest School practice in Canada: A survey study. Journal of Outdoor and Environmental Education, 23, 225–240. https://doi.org/10.1007/s42322-020-00057-4
Bouw, E., Zitter, I., & de Bruijn, E. (2021). Exploring co-construction of learning environments at the boundary of school and work through the lens of vocational practice. Vocations and Learning, 14, 559–588. https://doi.org/10.1007/s12186-021-09276-2
Brink, H. W., Loomans, M. G. L. C., Mobach, M. P., & Kort, H. S. M. Classrooms’ indoor environmental conditions affecting the academic achievement of students and teachers in higher education: A systematic literature review. Indoor Air: International Journal of Indoor Environmnet and Health, 31(2), 405–425. https://doi.org/10.1111/ina.12745
Clark, H., Coll-Seck, A. W., Banerjee, A., Peterson, S., Dalglish S. L., Ameratunga, S. ... Costello, A. (2020). A future for the world’s children? A WHO– UNICEF–Lancet commission. Lancet, 395(10224), 605–658. https://doi.org/10.1016/S0140-6736(19)32540-1
Chou, Y. S., Hou, H. T., Chang, K. E., & Su, C. L. (2021). Designing cognitive-based game mechanisms for mobile educational games to promote cognitive thinking: an analysis of flow state and game-based learning behavioral patterns. Interactive Learning Environments, 31(5), 3285–3302. https://doi.org/10.1080/10494820.2021.1926287
Danniels, E., & Pyle, A. (2018). Defining play-based learning. Encyclopedia on Early Childhood Development. https://www.child-encyclopedia.com/play-based-learning/according-experts/defining-play-based-learning
Deoni, S. C. L., Beauchemin, J., Volpe, A., & D’Sa, V., (2021). Impact of the COVID-19 pandemic on early child cognitive development: Initial findings in a longitudinal observational study of child health. medRxiv. https://doi.org/10.1101/2021.08.10.21261846
Ernst, J., Juckett, H., & Sobel, D. (2021). Comparing the impact of nature, blended, and traditional preschools on children’s resilience: Some nature may be better than none. Frontiers in Psychology, 12, Article 724340. https://doi.org/10.3389/fpsyg.2021.724340
Frelin, A., Grannäs, J., & Rönnlund, M. (2021). Transitions in Nordic school environments – An introduction. Education Inquiry, 12(3), 217–224. https://doi.org/10.1080/20004508.2021.1947625
García-Morales, V. J., Garrido-Moreno, A., & Martín-Rojas, R. (2021). The transformation of higher education after the COVID disruption: Emerging challenges in an online learning scenario. Frontiers in Psychology, 12, Article 616059. https://doi.org/10.3389/fpsyg.2021.616059
Guegan, F., Brechet, C., & Nelson, J. (2021). Dreamlike and playful virtual environments to inspire children’s divergent thinking. Journal of Media Psychology, 33(1), 28–38. https://doi.org/10.1027/1864-1105/a000279
Haferkamp, M., & Dengel, A. (2021). Learning organology in virtual environments: a pilot study for virtual music education. In 2021 7th International conference of the immersive learning research network (iLRN). IEEE. https://doi.org/10.23919/iLRN52045.2021.9459347
Healey, A., Mendelsohn, A., Council on Early Childhood, Sells, J. M., Donoghue, E., Earls, M. ... Williams P. G. (2019). Selecting appropriate toys for young children in the digital era. Pediatrics, 143(1), Article e20183348. https://doi.org/10.1542/peds.2018-3348
Hyndman, B., & Mahony, L. (2018). Developing creativity through outdoor physical activities: a qualitative exploration of contrasting school equipment provisions. Journal of Adventure Education and Outdoor Learning, 18(3), 242–256. https://doi.org/10.1080/14729679.2018.1436078
Kapoor, N. R., Kumar, A., Alam, T., Kumar A., Kulkarni, K. S., & Blecich, P. (2021). A review on indoor environment quality of Indian school classrooms. Sustainability, 13(21), Article 11855. https://doi.org/10.3390/su132111855
Khudayberganova, M. A. (2022). Benefits of inside classroom learning. In Proceedings of the International conference on developments in education (ICDE–2022) (pp. 123–126). E Conference Zone. https://econferencezone.org/index.php/ecz/article/view/677
Kuo, M., Barnes, M., & Jordan, C. (2019). Do experiences with nature promote learning? Converging evidence of a cause-and-effect relationship. Frontiers in Psychology, 10, Article 305. https://doi.org/10.3389/fpsyg.2019.00305
Lee, J.-R., & Kwon, K.-N. (2021). Popularity of screen golf in Korea and its sociocultural meaning. International Journal of Research and Public Health, 18(24), Article 13178. https://doi.org/10.3390/ijerph182413178
López-Chao, V., Amado Lorenzo, A., Saorín, J. L., De La Torre-Cantero, J., & Melián-Díaz, D. (2020). Classroom indoor environment assessment through architectural analysis for the design of efficient schools. Sustainability, 12(5), Article 2020. https://doi.org/10.3390/su12052020
McMullen, J., Brooks, C., Iannucci, C., & Fan, X. (2022). A day in the life: Secondary school students’ experiences of school-based physical activity in Ireland, Finland, and the United States. International Journal of Environmental Research and Public Health, 19(3), Article 1214. https://doi.org/10.3390/ijerph19031214
Niemi, K., Minkkinen, J., & Poikkeus, A.-M. (2022). Opening up learning environments: Liking school among students in reformed learning spaces. Educational Review. https://doi.org/10.1080/00131911.2022.2098927
Qin, Q., Nakamura, K. W., Yamamoto, K., & Shimomura, A. (2019). A study on changes to the form of children’s playgrounds in Japan by analyzing the JILA selected works of landscape architecture. Sustainability, 11(7), Article 2127. https://doi.org/10.3390/su11072127
Sandseter, E. B. H., Storli, R., & Sando, O. J. (2022). The relationship between indoor environments and children’s play – Confined spaces and materials. International Journal of Primary, Elementary and Early Years Education, 20(5), 551–563. https://doi.org/10.1080/03004279.2020.1869798
Shoari, N., Ezzati, M., Doyle, Y. G., Wolfe, I., Brauer, M., Bennett, J., & Fecht, D. (2021). Nowhere to play: Available open and green space in Greater London schools. Journal of Urban Health, 98, 375–384. https://doi.org/10.1007/s11524-021-00527-0
Shoshani, A. (2023). From virtual to prosocial reality: The effects of prosocial virtual reality games on preschool Children's prosocial tendencies in real life environments. Computers in Human Behavior, 139, Article 107546. https://doi.org/10.1016/j.chb.2022.107546
Storli, R., & Sandseter, E. B. H. (2019). Children's play, well-being and involvement: how children play indoors and outdoors in Norwegian early childhood education and care institutions. International Journal of Play, 8(1), 65–78. https://doi.org/10.1080/21594937.2019.1580338
Sun, S. Y., & Peng, L. H. (2020). Study of the virtual reality education and digitalization in China. Journal of Physics: Conference Series, 1456, Article 012042. https://doi.org/10.1088/1742-6596/1456/1/012042
Tang, Y., Qi, N., & Zhou, T. (2019). Research on interactive design of children's public space based on VR technology. IOP Conference Series: Materials Science and Engineering, 573, Article 012088. https://doi.org/10.1088/1757-899X/573/1/012088
Tatli, Z. (2018). Traditional and digital game preferences of children: A CHAID analysis on middle school students. Contemporary Educational Technology, 9(1), 90–110. https://doi.org/10.30935/cedtech/6213
Yuniastuti, E., & Hasibuan, H. S. (2019). Green open space, towards a child-friendly city (A case study in Lembah Gurame Park, Depok City, Jakarta Greater Area, Indonesia). IOP Conference Series: Earth and Environmental Science, 328, Article 012016. http://doi.org/10.1088/1755-1315/328/1/012016
Zhang, F., Sun, S., & Chang, V. (2020). Consumer innovativeness, product innovation and smart toys. Electronic Commerce Research and Applications, 41, Article 100974. https://doi.org/10.1016/j.elerap.2020.100974
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2022 Author

This work is licensed under a Creative Commons Attribution 4.0 International License.
