Augmented Educational Reality: Integrating AR Technologies into the Future Learning Process
DOI:
https://doi.org/10.57125/FED.2024.03.25.04Keywords:
AR technologies, artificial intelligence, augmented reality, educational process, innovations, integration into the educational process, immersive technologies, trends, featuresAbstract
In today's educational landscape, augmented reality opens up new perspectives for transforming learning approaches. The integration of augmented reality through AR technologies into the future educational process is defined not only as a technological step forward but also as a step towards innovative, more effective learning adapted to the needs of the modern world. The integration of augmented reality technologies into the educational process contributes to the improvement of teaching methods, providing interactive and immersive learning environments. This, first and foremost, enhances the motivation of education seekers, fosters creativity, and improves the quality of education in educational institutions. The purpose of this study is to analyse and systematise the features of integrating AR technologies into the future educational process and identify trends in their further development. The following research methods were used: analysis, synthesis, and systematisation of literary sources; inductive method. Data from various sources were summarised, classified, and analysed to identify trends in the further integration of AR technologies in education. The results of the study confirmed the wide range of opportunities that open up as a result of the use and integration of AR technologies into the future educational process. The analysis showed both the advantages and disadvantages of using AR technologies, highlighting the potential of these technologies. The study revealed the current state of integration of AR technologies into educational processes. The current trends that determine the directions of further integration of AR technologies in the future educational process are highlighted, paying attention to the key aspects of the development of these technologies in the modern educational environment. The conclusions emphasise the importance of integrating AR technologies into the future educational process, which opens up a wide range of opportunities for improving the quality of education. The need for further research and improvement of these technologies to ensure their effectiveness and accessibility in the educational sphere is emphasised. In further research, it is important to investigate in more depth the impact of AR technologies on the learning process of different age and educational groups. Also, studying the optimal methods of implementing AR technologies and their impact on the formation of the learning environment is a key area for future research.
References
Abad-Segura, E., González-Zamar, M. D., Luque-de la Rosa, A., & Morales Cevallos, M. B. (2020). Sustainability of educational technologies: An approach to augmented reality research. Sustainability, 12(10), Article 4091. https://doi.org/10.3390/su12104091
Al-Ansi, A. M., Jaboob, M., Garad, A., & Al-Ansi, A. (2023). Analyzing augmented reality (AR) and virtual reality (VR) recent development in education. Social Sciences & Humanities Open, 8(1), Article 100532. https://doi.org/10.1016/j.ssaho.2023.100532.
Alexov, S., & Didyk, A. (2023). Implementation of virtual and augmented reality technologies, game simulators for future specialists’ training. Transformational Economy, (3(03), 5–9. https://doi.org/10.32782/2786-8141/2023-3-1
AlGerafi, M. A. M., Zhou, Y., Oubibi, M., & Wijaya, T. T. (2023). Unlocking the potential: A comprehensive evaluation of augmented reality and virtual reality in education. Electronics, 12(18), Article 3953. https://doi.org/10.3390/electronics12183953
Amores-Valencia, A., Burgos, D., & Branch-Bedoya, J. W. (2023). The impact of augmented reality (AR) on the academic performance of high school students. Electronics, 12(10), Article 2173. https://doi.org/10.3390/electronics12102173
Research and Markets. (2023). Global AR in education market. https://www.researchandmarkets.com/report/education-ar
Avila-Garzon, C., Bacca-Acosta, J., Kinshuk, & Duarte, J. (2021). Augmented reality in education: An overview of twenty-five years of research. Contemporary Educational Technology, 13(3), Article ep302. https://doi.org/10.30935/cedtech/10865
Belda-Medina, J. (2021). ICTs and project-based learning (PBL) in EFL: Pre-service teachers’ attitudes and digital skills. International Journal of Applied Linguistics and English Literature, 10(1), 63–70. https://doi.org/10.7575/aiac.ijalel.v.10n.1p.63
Belda-Medina, J. (2022). Using augmented reality (AR) as an authoring tool in EFL through mobile computer-supported collaborative learning. Teaching English with Technology, 22(2), 115–135. https://www.ceeol.com/search/article-detail?id=1063526
Cabero-Almenara, J., Barroso-Osuna, J., Llorente-Cejudo, C., & Fernández Martínez, M. del M. (2019). Educational uses of augmented reality (AR): Experiences in educational science. Sustainability, 11(18), Article 4990. https://doi.org/10.3390/su11184990
Calabuig, F., González Serrano, M. H., Fombona, J., & García-Tascón, M. (2020). The emergence of technology in physical education: A general bibliometric analysis with a focus on virtual and augmented reality. Sustainability, 12(7), Article 2728. https://doi.org/10.3390/su12072728
Cao, W., & Yu, Z. (2023). The impact of augmented reality on student attitudes, motivation, and learning achievements — a meta-analysis (2016–2023). Humanities and Social Sciences Communications, 10, Article 352. https://doi.org/10.1057/s41599-023-01852-2
Garzón, J., Kinshuk, Dr., Baldiris, S., Gutierrez-Monsalve, J. A., & Roca-Sogorb, M. (2020). How do pedagogical approaches affect the impact of augmented reality on education? A meta-analysis and research synthesis. Educational Research Review, 31(4), Article 100334. https://doi.org/10.1016/j.edurev.2020.100334
Gurevych, R., Silveistr, A., Мokliuk M., Shaposhnikova, I., Gordiichuk, G., & Saiapina, S. (2021). Using augmented reality technology in higher education institutions. Postmodern Openings, 12(2), 109–132. https://doi.org/10.18662/po/12.2/299
Iatsyshyn, A. V., Kovach, V. O., Lyubchak, V. O., Zuban, Y. O., Piven, A. G., Sokolyuk, O. M. … Shyshkina, M. P. (2019a). Application of augmented reality technologies for education projects preparation. In A. E. Kiv & M. P. Shyshkina (Eds.), Proceedings of the 7th Workshop on cloud technologies in education (CTE 2019) (pp. 134–160). CEUR Workshop Proceedings. https://ceur-ws.org/Vol-2643/paper07.pdf
Iatsyshyn, A., Kovach, V., Romanenko, Y. O., Deinega, I. I., Iatsyshyn, A. V., Popov, O. O. ... Lytvynova, S. H. (2019b). Application of augmented reality technologies for preparation of specialists of the new technological era. In A. E. Kiv & M. P. Shyshkina (Eds.), Augmented reality in education: Proceedings of the 2nd International workshop (AREdu 2019) (pp. 181–200). CEUR Workshop Proceedings. https://doi.org/10.31812/123456789/3749
Kaliraj, P., & Devi, T. (Eds.). (2022). Innovating with augmented reality: Applications in education and industry. CRC Press.
Kamińska, D., Zwoliński, G., Laska-Leśniewicz, A., Raposo, R., Vairinhos, M., Pereira, E. … Anbarjafari, G. (2023). Augmented reality: Current and new trends in education. Electronics, 12(16), Article 3531. https://doi.org/10.3390/electronics12163531
Kencevski, K., & Zhang, Y. (2019). VR and AR for future education. In Y. Zhang & D. Cristol (Eds.), Handbook of mobile teaching and learning (pp. 1373–1388). Singapore: Springer. https://doi.org/10.1007/978-981-13-2766-7_136
Kirikkaya, E. B., & Başgül, M. Ş. (2019). The effect of the use of augmented reality applications on the academic success and motivation of 7th grade students. Journal of Baltic Science Education, 18(3), 362–378. https://doi.org/10.33225/jbse/19.18.362
Marrahi-Gomez, V., & Belda-Medina, J. (2023). The integration of augmented reality (AR) in education. Advances in Social Sciences Research Journal, 9(12), 475–487. https://doi.org/10.14738/assrj.912.13689
Perifanou, M., Economides, A. A., & Nikou, S. A. (2023). Teachers’ views on integrating augmented reality in education: Needs, opportunities, challenges and recommendations. Future Internet, 15(1), Article 20. https://doi.org/10.3390/fi15010020
Shen, C., & Ho, J. (2020). Technology-enhanced learning in higher education: A bibliometric analysis with latent semantic approach. Computers in Human Behavior, 104, Article 106177. https://doi.org/10.1016/j.chb.2019.106177
Takrouri, K., Causton, E., & Simpson, B. (2022). AR technologies in engineering education: Applications, potential, and limitations. Digital, 2(2), 171–190. https://doi.org/10.3390/digital2020011
Volynets, V. (2021). Use of virtual reality technologies in education. Continuing Professional Education: Theory and Practice, (2), 40–47. https://doi.org/10.28925/1609-8595.2021.2.5
Wen, Y., Wu, L., He, S., Ng, N. H.-E., Teo, B. C., Looi, C. K., & Cai, Y. (2023). Integrating augmented reality into inquiry-based learning approach in primary science classrooms. Educational Technology Research and Development, 71, 1631–1651. https://doi.org/10.1007/s11423-023-10023-5
Yang, T.-H., Kim, J. R., Jin, H., Gil, H., Lim, S., Kim, J.-H., ... & Park, H. (2021). Recent advances and opportunities of active materials for haptic technologies in virtual and augmented reality. Advanced Functional Materials, 31(39), Article 2008831. https://doi.org/10.1002/adfm.202008831
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Lyudmyla Mykhailova, Mykhailo Sherman, Oleksandr Kozak, Hanna Chyrva

This work is licensed under a Creative Commons Attribution 4.0 International License.
